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Monthly Archives: April 2012
[ANDROID] How to setup OpenGLES 2.0 Surface
After struggling for long time i could resolve my problem of setting OpenGL-ES 2.0 Context correctly, by calling setEGLContextClientVersion(2.0) function. also you need to import package import android.opengl.GLES20; public void setEGLContextClientVersion (int version) Since: API Level 8 Inform the default EGLContextFactory and default … Continue reading
Posted in Android, Graphics, OpenCL, OpenGLES, Uncategorized
Tagged android, ANDROID OpenGLES-2 EGL, renderer
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[ANDROID] Sony releases powerful tool to analyse APKs
Are you an app developer looking for a powerful app analysis tool? Do you want to get a good view of the architecture and dependencies in your app? Ever tried to disassemble bytecodes in Android™ apps? You can do all … Continue reading
Posted in Android
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